Hello. Before I really dive into a full on Game Dev blog, I thought I'd better introduce myself first.
My Name is Mark Darin. For 15 years I was a professional Designer/Writer/Creative Director at Telltale Games. I worked on many awesome games with some super talented people! It was the job of my dreams... until it wasn't. But that's another story altogether. According to Wikipedia, Mark Darin is an American video game designer and writer. He was the co-designer of CSI: Hard Evidence, Sam & Max Beyond Time and Space, Strong Bad's Cool Game for Attractive People, Tales of Monkey Island, and Nelson Tethers: Puzzle Agent. He also wrote the second episode of The Walking Dead, Starved for Help." The truth of the matter is that I'm really just some guy who is going through some shit in his life right now... just like everyone else. But I have the fortunate ability to have the knowledge to create video games, and I'm hoping that by addressing some of these issues in the game itself, I can better get to know myself and maybe gain some insight into dealing with the issues in a healthy way. And if I'm SUPER lucky, maybe this dumb little game will help other people find their way too. I'm just getting started with this project, and I expect it'll take me quite a while to finish, but you're welcome to join me in this experiment... maybe learn something new, discover that even a moron can become a professional game developer, or just offer up some helpful advice or criticisms. Just... you know... don't be a dick about it. The internet can be a tough place for people looking for validation, so do your best to raise people up, not put them down. Thanks!
2 Comments
Stephanie
2/5/2025 10:59:48 pm
I'm a huge fan of yours, even back in Nick Bounty 1, all the way through TellTale, and Nick Bounty and the blue chewed shoe. I'm excited to see what you come up with, and the fact that even when things seem discouraging (ESPECIALLY in the artistic and competitive fields), you still go back to the art you love to make. It's inspiring! I'm going through something similar, so it's nice not to feel like I'm alone
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2/7/2025 05:28:35 pm
Stephanie, Thanks so much for your kind words! This devlog wasn't actually supposed to go live quite yet, but I guess I pressed the button too early! Well, the cat is out of the bag now, and I can't wait to share when I'm working on now. Hope you enjoy it! Keep your eyes open, the big reveal will happen soon!
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