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ABOUT US

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My name is Mark Darin and I have been working in the interactive media and games industry for over 20 years!  
I’ve spent most of my professional career at Telltale Games refining my knowledge and skills as a Game Mechanics/Gameplay designer, Narrative Designer and Creative Director. I specialize in marrying Narrative Storytelling with Interactive Mechanics and deeply understand the importance of Agency and Investment as a pillar of interactive narrative.
Most recently I was able to bring these skills to Endless Entertainment as their Director of Design to manage the department and encourage game design sensibilities within their Interactive Novel style mobile games.
During my career development I've had the opportunity to grow and expand my skill sets by embracing the following job titles



  • Director of Design (Endless Entertainment): Managed a team of narrative designers and mentored non-interactive writers on how to best write for a immersive interactive entertainment. Additional responsibilities included project staffing and scheduling, creating guidelines for design team professional growth and reviewing and editing content to ensure a reader-centric experience.
  • Creative Director (Telltale Games): This role was focused on maintaining the training, establishing career paths and upholding the morale of the Design Department in general with the guidance of the Design Director. 
  • Lead Designer (Telltale Games): Responsible for establishing and upholding the mechanics and game play flow for a “Season” (4-6 episode arch for a typical Telltale Game) and understanding how to create the most focused user experience within the time and budget afforded to us.
  • Lead Writer (Telltale Games): Writing the story and interactive dialog for several episodes of Telltale games with a focus on keeping the player goals forward facing to ensure agency while maintaining the importance of the narrative message.
  • Content Programmer: (Telltale Games) Basic understanding of LUA to create prototype examples of interactive game play as well as wiring basic game play structure for shipped titles.
  • Indie Developer: (Pinhead Games) Creator and solo developer of award winning narrative-driven Adventure Games.​

Full Credits

Design
Brain Hotel: Remodeled (2024) (Additional Design by)
Forever Space: 1st Person Edition (2023) (Designed by)
The Goat in the grey Fedora: Remastered (2022) (Designed by)
A Case of the Crabs: Rehash (2020) (Designed by)
Series - Your Story Universe: Saved by the Bell (2019) (Director of Design)
Series - Your Story Universe: Vanderpump Rules (2019) (Director of Design)
Series - Your Story Universe: Xena Warrior Princess (2019) (Director of Design)
Series - Your Story Universe: The Breakfast Club (2019) (Director of Design)
Series - Your Story Universe: Law & Order (2019) (Director of Design)
Series - Your Story Universe: Bridesmaids (2019) (Director of Design)
Nick Bounty and the Dame with the Blue Chewed Shoe (2020) (Designed by)
The Adventures of Nick & Willikins (2018) (Additional Design Consultation)
The Walking Dead: The Final Season (2018) (Season Systems Designer)
Batman: The Telltale Series - The Enemy Within (2017) (Designed by)
Marvel Guardians of the Galaxy: The Telltale Series (2017) (Designed by)
Batman: The Telltale Series (2016) (Additional Design)
Batman: The Telltale Series - Episode 1: Realm of Shadows (2016) (Designed by)
The Walking Dead: A New Frontier (2016) (Additional Design)
Minecraft: Story Mode (Season 1 - 2015) (Creative Directors)
Game of Thrones (Season 1 - 2014) (Creative Directors)
Game of Thrones: Episode 1 - Iron from Ice (2014) (Creative Directors)
Tales from the Borderlands (Season 1 - 2014) (Designed by)
Tales from the Borderlands: Episode 1 - Zer0 Sum (2014) (Designed by)
The Walking Dead: 400 Days (2013) (Designed by)
The Walking Dead: Season Two (2013) (Designed by)
Law & Order: Legacies (2012) (Additional Design)
The Walking Dead (Season 1 - 2012) (Designed by)
Hector: Badge of Carnage! (2011) (Design)
Jurassic Park: The Game (2011) (Episode 2 Designed by)
Nelson Tethers: Puzzle Agent (2010) (Directed By)
Tales of Monkey Island: Chapter 1 - Launch of the ... (2009) (Season Design by)
Tales of Monkey Island: Chapter 2 - The Siege of S... (2009) (Directed by)
Tales of Monkey Island: Chapter 3 - Lair of the Le... (2009) (Season Design)
Tales of Monkey Island: Chapter 4 - The Trial and ... (2009) (Season Design by)
Tales of Monkey Island: Chapter 5 - Rise of the Pi... (2009) (Season Design by)
Strong Bad's Cool Game for Attractive People: Season 1 (2008) (Season Lead Designer)
Strong Bad's Cool Game for Attractive People: Episode 2 (2008) (Designed by)
Strong Bad's Cool Game for Attractive People: Episode 4 (2008) (Designed by)
CSI: Crime Scene Investigation - Hard Evidence (2007) (Designer)
The Goat in the Grey Fedora (2005) (Written by)
A Case of the Crabs! (2004) (Directed by)
 
Writing
Forever Space: 1st Person Edition (2023) (Additional Writing/Adaptation)
The Goat in the grey Fedora: Remastered (2022) (Written by)
A Case of the Crabs: Rehash (2020) (Written by)
Nick Bounty and the Dame with the Blue Chewed Shoe (2020) (Written by)
The Walking Dead: 400 Days (2013) (Written by)
The Walking Dead: Season Two (2013) (Additional Writing)
The Walking Dead (2012) (Written by)
Hector: Badge of Carnage! (2011) (Script Editing)
Jurassic Park: The Game (2011) (Episode 2 Written by)
Nelson Tethers: Puzzle Agent (2010) (Written By)
Tales of Monkey Island: Chapter 2 - The Siege of S... (2009) (Written by)
Tales of Monkey Island: Chapter 5 - Rise of the Pi... (2009) (Written by)
Strong Bad's Cool Game for Attractive People: Ep 2 (2008) (Written by)
Strong Bad's Cool Game for Attractive People: Ep 4 (2008) (Written by)
CSI: Crime Scene Investigation - Hard Evidence (2007) (Additional Writing)
The Goat in the Grey Fedora (2005) (Written by)
A Case of the Crabs! (2004) (Written by)

Programming/Engineering
Brain Hotel: Remodeled (2024) (Programming/Authoring)
Forever Space: 1st Person Edition (2023) (Programming/Authoring)
The Goat in the grey Fedora: Remastered (2022) (Programming/Authoring)
A Case of the Crabs: Rehash (2020) (Programming/Authoring)
Nick Bounty and the Dame with the Blue Chewed Shoe (2020) (Programming/Authoring)
Sam & Max: Season Two (2008) (Programmers)
Sam & Max: Season Two - Moai Better Blues (2008) (Programmers)
Strong Bad's Cool Game for Attractive People:... (2008) (Programming)
CSI: Crime Scene Investigation - Hard Evidence (2007) (Authoring)
Sam & Max: Season Two - Episode 1: Ice Statio... (2007) (Programmers)
A Case of the Crabs! (2004) (Programmed by)
Tales of the Odd: Brain Hotel (2004) (Programming) 

Art/Graphics
Brain Hotel: Remodeled (2024) (Environment & Character Authoring)
Forever Space: 1st Person Edition (2023) (Environment & Character Authoring)
The Goat in the grey Fedora: Remastered (2022) (Environment & Character Authoring)
A Case of the Crabs: Rehash (2020) (3D Environments)
Nick Bounty and the Dame with the Blue Chewed Shoe (2020) (Environments)
The Adventures of Nick & Willikins (2018) (Additional Animation by)
Sam & Max: Season Two (2008) (Technical Art, UI & Effects)
CSI: Crime Scene Investigation - Hard Evidence (2007) (Camera and Acting Choreography)
The Goat in the Grey Fedora (2005) (Graphics and design)
A Case of the Crabs! (2004) (Art by)
Tales of the Odd: Brain Hotel (2004) (Technical Art design)

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  • Home
  • Devlog
  • Games ⌄
    • Earl the Tomb Robber >
      • Earl Press Kit
    • Forever Space - First Person
    • Case of the Crabs: Rehash
    • Goat in the Grey Fedora Remastered
    • Blue Chewed Shoe
    • Brain Hotel Remodeled
    • Nick & WIllikins
  • Archives ⌄
    • ~The Archives~
    • Case of the Crabs (FLASH Classic)
    • Goat in the Grey Fedora (FLASH Classic)
    • Brain Hotel (FLASH Classic)
    • Forever Space Classic
    • C64 Collection
  • About Us
  • Support