THE ARCHIVES
Just for fun, I thought I'd post a bunch of screenshots from a bunch of smaller games I created in the past. (Providing I actually have a screenshot available). Many of these are unofficial fan projects I created in my teens or just fun experiments in my Game Dev journey! I hope you enjoy this trip down digital memory lane!
...It might get weird.
...It might get weird.
Udder Madness!
Maniac Outhouse 2: Day of the Toilet Paper
Butros Butros Fighting
With my trusty digitizer, I created a cheap Mortal Kombat clone that featured me and my friends along with some claymation characters I created. The final boss was my roommate's cat, Butros Butros Kitty! nd unfortunately the last of the Amiga games that I have actual Screenshots for. :(
Hm. Brian doesn't seem to be fairing so well in these pics! |
Yuppie Pirate!
As I move on to the Amiga era, I am sadly reminded that none of the games I made for that system survived and only a handful of screenshots. I'll do a couple of screenshots each day for the few games that I have.
Sail the high seas of finance in your luxury yacht and engage in hostile takeovers of rival investors! You are the Yuppie Pirate! |
Spud's Tale ("Box art")
Orb of Millean
Captain Hornet vs The Red Cloaks ("Box art")
Archer
True Spirit
EARL THE TOMB ROBBER
Wow, It looks like I'm coming to the end of the C64 era. The truth is that I made several more C64 games, but the rest are lost to corrupted disks I can no longer access. :(
This was probably my favorite! A cute little single screen platformer that played better than any of my other games. And I still have the source code for this so I can still tweak it if I wanted! |
STOP THIEF!
I'll be honest, this screenshot has been altered. Originally it read "Stop Theif". Clearly spelling was not my priority.
This game was inspired by the arcade game Narc, just shooting a bunch of bad guys on the street and occasionally using a rocket launcher to clear out enemies. But then there was the hang glider stage! |
DARK WATER
COSMIC ARK
Sir Erik
Another from the C=64 superhero collection.
These title screens were fun to make, but I can't imagine doing them today. These were drawn pixel by pixel using a JOYSTICK! Insanity! |
Captain Blind
Captain Blind (Title Screen)
The name says it all |
Archer 2
The Archer got a sequel simply named, Archer 2. This time it was heavily inspired by Die Hard and took place in a multi story office building overrun with terrorists! This time there were no bombs to diffuse, but there were lots of hidden hamburgers to find to restore your health!
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Maniac Outhouse
Wartman
This first one is what got me started in game design. It's a "game" called Wartman for the C64. My friend Roman and I created this using software called The Games Creator by crudely altering sprites and assigning random rules to the game behavior. It was terrible, but made us laugh for hours upon hours!
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